Computer Assisted Arts

Computer Assisted Arts

Instructor: Mr. Elmore


Course Description

This course will take students through the process of constructing our world from the perspective of “Human Centered Design”. Students will learn and experience “design thinking”, empathy, innovative design, problem solving, technology, and self-branding business strategies. The final visual products created will be graphic, motion and industrial designs.

Look for the moment that you cringe, and redesign the experience.

“It's about the designers who re-examine, re-evaluate and re-invent our manufactured environment on a daily basis. It's about personal expression, identity, consumerism, and sustainability.”

Course Fee:
$30.00 (please make checks out to NCHS)

Course Materials:
Sketchbook (gridded preferred)
Flash drive (optional)

Grading:
Grades are determined through the accumulation of points, four types of points are possible: Daily Productivity points, project/exercise points, test/quiz points, and sketch book points.  I use the NCSD#1 Grading scale which is: 

 A: 90 -100
 B: 80 - 89
 C: 70 - 79
 D: 60 - 69
 F: 60 and below

Attendance:
Students are expected to attend class daily.  Daily productivity points are not awarded when the student is absent. Excused absences must be made up by coming into class and working on the assignment for the equivalent time missed. This must take place outside of class and the make up work must be turned in within a week of the absence. Recommended days to make up work are Tuesday and Thursday mornings from 7:30am – 8:20am.

Tardy:
Students are expected to be in the classroom when the bell rings or they are tardy.  Being tardy results in a loss of 10 of the 20 daily productivity points.

Grading Breakdown:
71% Assignments/Projects/Tests
29% Participation

Software covered:
Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Autodesk Maya and Autodesk Mudbox.


Course Outline


Introduction to Design

IDEO - How to design breakthrough inventions with David Kelly

James Dyson - Innovation

The Coolest

Intermarche - Inglorious Fruits and Vegetables



Entire Class Design

Assignment description: Each individual will work independently to create his or her own NC Desktop Wallpaper to become available for the entire school. The final products and processes will be shared collectively to see the diversity of solutions that can be yielded from a common problem.

Product Designed: NC Desktop Wallpaper (Students define the environment, problem, purpose and restrictions)

Steps
• Define the problem and restrictions
• Real world research
• Concept sketches
• Final product design sketches
Prototype
• Logo
• Promotional print material/advertisements – mounted on foam core

Group Design Competition

Assignment description: Groups of 4 with a common compete at creating the best design or experience..

Product Designed: Student Desk, Sunglasses, Watch or student choice. (Students define the environment, problem, purpose and restrictions)

Steps
• Define the problem and restrictions
• Team projects
• Real world research
• Concept sketches
• Final product design sketches
Prototype
• Logo
• 3D Modeled Product
• Promotional print material/advertisements • Promotional print material/advertisements – mounted on foam core


Independent Design Final

Assignment description: Create a product, or re-design a product to make our world more empathetic / effective / efficient.

Product: Student choice. “Look for the moment that you cringe, and redesign the experience.”

Steps
• Independent / team projects
• Define the problem and restrictions
• Real world research
• Concept sketches
• Final product design sketches
Prototype
• Logo
• 3D Modeled Product
• Commercial spot

Independent Project

Student will be given the remainder of the year until April 20th to prepare in creating their own independent project. Students can either choose a software program that was covered, or pursue something new as they investigate their own graphic interest. Suggested projects could be 3D printed objects, game design, 2D or 3D animation, motion graphics and etc.